منابع مشابه
Programming Multiagent Systems without Programming Agents
We consider the programming of multiagent systems from an architectural perspective. Our perspective emphasizes the autonomy and heterogeneity of agents, the components of multiagent systems, and focuses on how to specify their interconnections in terms of high-level protocols. In this manner, we show how to treat the programming of a multiagent system as an architectural endeavor, leaving asid...
متن کاملProgramming Service Oriented Agents
This paper introduces a programming language for serviceoriented agents. Jadl++ combines the ease of use of scripting-languages with a state-of-the-art service oriented approach which allows the seamless integration of web-services. Furthermore, the language includes OWLbased ontologies for semantic descriptions of data and services, thus allowing agents to make intelligent decisions about serv...
متن کاملAgents for Concurrent Programming
This paper aims to demonstrate that concepts from Distributed Artificial Intelligence are very useful to design concurrent systems. The BESA framework and the AOPOA methodology are introduced as tools to achieve this goal. The Behavior-oriented, Event-driven and Social-based Agent (BESA) framework combines the concepts of MultiAgent Systems with the design of concurrent systems: an agent can be...
متن کاملProgramming Agents with Emotions
This paper presents the syntax and semantics of a simplified version of a logic-based agent-oriented programming language to implement agents with emotions. Four types of emotions are distinguished: happiness, sadness, anger and fear. These emotions are defined relative to agent’s goals and plans. The emotions result from the agent’s deliberation process and influence the deliberation process. ...
متن کاملProgramming Satan's Agents
Mobile agent security is still a young discipline and most naturally, the focus up to the time of writing was on inventing new cryptographic protocols for securing various aspects of mobile agents. However, past experience shows that protocols can be flawed, and flaws in protocols can remain unnoticed for a long period of time. The game of breaking and fixing protocols is a necessary evolutiona...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Electronic Notes in Theoretical Computer Science
سال: 2002
ISSN: 1571-0661
DOI: 10.1016/s1571-0661(04)80341-4